If you’re new to DraftBuff or fantasy overwatch, have no fear! We’re here to help and we’re detailing everything you need to know so you’ll be an expert for draft day.
Looking for the major changes for OWL season 4? Head down to the scoring system and season details sections!
We break down this intro lesson into the following categories:
- Overwatch 101
- Scoring System
- Season Details
If you’ve never played Overwatch or you haven’t passed Bronze rank, you might want to read this section. If you’re a grandmaster, you should skip on down to the next section.
Overwatch is a first-person shooter where two teams of six face off each other in a few different game modes (Assault, Escort, Control, and Hybrid). While each game mode has its differences, the objective is still pretty much the same: control a hill (either moving, i.e. Escort, or stationary, i.e. Assault or Control) until you win. All game modes are respawn.
A core component to Overwatch is the heroes selection. Each player plays as a hero that has special abilities. When you die, you can switch to a different hero. We detail the different types of heroes more in Positions.
An Overwatch regular season match is a best of 5 maps meaning at least 3 maps will be played. Your record for the games impacts your playoff standings. You can read more about the league format here.
As we mentioned above, there are six players on a team. Your six players aren’t all doing the same thing though. Metas change frequently, but players are categorized into three positions: DPS, Tank, and Support.
DPS – Also known as Offense or Damage. These players are playing aggressive heroes with the objective to secure as many kills as possible.
Tank – A tank’s responsibility is to be a sponge of damage and create space. They’re leading the charge and are heavily fortified.
Support – A support’s responsibility is to support their team by healing them, boosting their damage, and providing vital utility.
Default fantasy team rosters consist of 2 DPS, 2 Tank, and 2 Support. You additionally get 6 bench players for a total roster size of 12 players.
We track four key statistics for Overwatch: Kills, Deaths, Damage, and Healing (other stats are available but are defaulted as 0). If it’s not obvious, not all roles/positions are equal here. Your DPS is going to have a lot more kills and deaths than your Support and your Support is going to have a lot more healing. This is the fun part and it’s your job to figure out which one is most important and who is securing your first pick!
Below is our default fantasy scoring system for Overwatch. Commissioners can modify it as they wish but this is our default:
Note: This year we changed our scoring system to the BEST 3 MAPS. This is a very important change to our points system, this means that if a player plays more than 3 maps in one match, only the best 3 maps will be counted toward their fantasy score.
Teams: a newer role for fantasy Overwatch (added late in the season last year). See more info here.
OWL season 4 has changed a few things and so have we! This season there are 3 weeks of regular matches. Then in addition to the third week of regular-season games, there is a tournament. The 4th week concludes the tournament and the 5th week is a break, then this cycle repeats 3 more times. For regular draft leagues, we will ONLY be using the regular-season games and no tournament games. This helps everyone avoid the issues of only certain teams making tournaments and predicting who will make the tournaments at the start of week 3. We will save tournaments for draft royales and brackets this year! Another aspect to keep in mind is that there are a lot of bye weeks this year. In each 3 week regular season period, most teams only play 2 out of the 3 weeks, so diversify your roster in terms of teams!
OWL matches are Thursday (sometimes Friday) through Sunday.
If waivers are enabled on your league, we will lock all free agents at the time of the first scheduled match, aka Friday Week 1. Additionally, we will also re-waiver all free agents at the time of the first scheduled match of the mid-week (aka Week 2).
We don't process waivers during match play so any waivers that would be processed are moved to Wednesday, as we are reliant on Overwatch's Stats Labs for stats which upload Tuesdays around 4 PM PST. See more information here.