We’re super excited to be supporting the first and only season long fantasy league for CS:GO. Here’s a breakdown of everything you need to know for your fantasy CS:GO league.
We break it down into the following categories:
- CS:GO 101
- Scoring System
- Season Details
If you’ve never played CS:GO or are still below rank 3, you should probably read this section. If you’re Global Elite, you should skip this section.
CS:GO is a first person shooter where two teams of five face off against each other: the Terrorists and the Counter-Terrorists. Both sides are tasked with eliminating the other while also completing separate objectives. The Terrorists, depending on the game mode, must either plant the bomb or defend the hostages, while the Counter-Terrorists must either prevent the bomb from being planted, defuse the bomb, or rescue the hostages. The game also incorporates an in-game economy, where players have to buy their items, such as assault rifles, pistols, grenades, and body/head armor, all of which cost different amounts.
Competitive 5v5 CS:GO matches are a best of 30 game, with each round counting towards that point tally. Each player starts with $800 at the beginning of the game, and can earn money through various actions such as kills, defuses, and bomb plants. At 15 rounds total, the Terrorists and Counter-Terrorists switch side, regardless of whether the score is 15-0 (as one sided as a half can be), or 8-7 (as close as a half can be). At 16 rounds, a team wins the game. In competitions, when teams tie a match at 15 -15, an overtime takes place to determine the winner, which consist of additional rounds. Most competitions use the more common MR6 format, where a maximum of 6 rounds per half is played.
A regular CS:GO season consists of multiple tournaments with players from different teams. Performance at each tournament impacts your playoff standings. You can read more about the league format here.
As we mentioned above, there are five players on a team. Your five players aren’t all doing the same thing though. Metas change frequently but players are categorized into five positions: IGL, AWPer, Entry Fragger, Lurker, and Support.
IGL – An IGL, or In-Game Leader, is the team captain that creates the strategy and setups for the team overall. These players are usually not the most mechanically nor aim talented, but they are the brains behind the strategy, leading the team into each round.
AWPer – An AWPer’s responsibility is to be the sharpshooter of one of the most powerful weapons in the game: the AWP. This sniper rifle is a one-shot, one-kill weapon for most of an opponent’s body and can have a great impact on the momentum and strategy of the game.
Entry Fragger – An Entry Fragger is typically the first one on the scene. They aren’t afraid to rush into situations or scenarios that might appear to be dangerous and they take high-risk actions that retain high rewards. They will assist the team in executing the overall strategy and will push faster than the rest of the team.
Lurker – The Lurker, as the name would imply, is someone that waits patiently, usually behind their team, and uses the environment/context of the round to their advantage. The Lurker would be responsible for letting his team know about the enemy’s positions, as well as getting the back-stab kills on enemies.
Support – A support’s responsibility is to support their team by doing the dirty work: following up with trade kills, boosting their teammates, and providing vital utility.
Default fantasy team rosters consist of 1 of each role. You will be able to pick 4 backups as well for a total roster of 9.
We track five key statistics for CS:GO: Kills (per round), Deaths (per round), Assists (per round), Headshots (per round), and Damage (per round). If it’s not obvious, not all roles/positions are equal here. Your Entry Fragger might have a lot more kills and deaths than your Support and your Support is going to have a lot more assists. This is the fun part and it’s your job to figure out which one is most important and who is securing your first pick!
Below is our default fantasy scoring system for CSGO. Commissioners can modify it as they wish but this is our default:
More details to be provided soon.
More details to be provided soon.