If you're new to DraftBuff or fantasy League of Legends, have no fear! We're here to help and we're detailing everything you need to know so you'll be an expert for draft day.
We break down this intro lesson into the following categories:
- League of Legends 101
- Positions
- Scoring System
- Season Details
- Waivers
League of Legends 101
If you've never played LOL or you're still stuck on Iron rank, you might want to read this section. If you're Challenger rank, you can probably skip on down to the next section.
Alright, this is going to be a doozy so buckle up. League of Legends is a mobile online battle arena (MOBA) game where two teams of five face off to destroy the enemy's base (Nexus). Every game is played on the same map, Summoner's Rift, detailed below.

Each player plays as a different champion which has certain abilities and characteristics. We're giving you the most watered down version of LOL right now but there's some amazing resources online that you can read if you want to dive into it. Here's one guide.
In LOL regular season matches, matches are best of one so you're playing a single game of Summoner's Rift and that's it.
Positions
As we mentioned above, there are five players on a team. Your five players aren’t all doing the same thing though. Each person is playing a different position, categorized as:
Top - If you look at the map below, the top laner is the one that plays the top lane. They're typically going to play Champions that are difficult to kill and tend to be a bit isolated from the rest of the team.
Mid - The mid laner plays the middle lane and is often considered the star of the team. They are in the middle of everything so they can move around the map to assist their teammates. They're one of the team's main damage dealers.
Jungle - The jungle is the space between the lanes and is filled with monsters. The jungler's main role is ganking: when an allied champion comes into another lane to help out a teammate, usually to try and kill their opponent.
Bottom - Or AD Carry (ADC for short). ADC plays in the bottom lane and also is one of the team's main damage dealers.
Support - The support also plays in the bottom lane with the ADC and helps them them move forward.

Default fantasy team rosters consist of 1 TOP, 1 MID, 1 SUP, 1 JNG, 1 ADC, and 1 TEAM. You additionally get 1 bench player for a total roster size of 7 slots.
Scoring System
You can find and customize the scoring system for your league on the settings page of your league. We track several statistics for LOL. The following apply to all player slots (everyone except the TEAM slot):
- Kills/Deaths/Assists: Each player gets a set amount of points for each K/D/A. The default is (K: 3, D: -1, A: 2).
- Creep Score: the player's Creep Score is multiplied by a factor. The default is multiplier 0.02.
- First Blood Bonus: The first player to get a kill in a game receives the first blood bonus. The default bonus is 2.
- Triple Kills/Quadra Kills/Penta Kills: If a player gets multiple kills in 10 seconds span, they receive a bonus. For a penta kill, the timer is extend to 30 seconds. If a player gets a quadra kill, they do not also get the triple kill bonus. The default is (Triple: 2, Quadra: 4: Penta: 7).
The following rules apply to the TEAM slot:
- Turrets: each turret gives a team a set amount of points. The default score is 1.
- Dragons: each dragon slayed gives a team a set amount of points. The default is 1.5.
- Barons: each baron slayed gives a team a set amount of points. The default is 2.
- Elder Drake Bonus: each elder drake slayed gives a team an ADDITIONAL bonus on top of the dragon score. The default bonus is 2.
- First Turret Bonus: the first team to destroy a turret in a game receives the first turret bonus. The default bonus is 2.
- Quick Win Bonus: if a team wins a game in less than 30 minutes, they receive the Quick Win Bonus. The default bonus is 3.
Commissioners can modify the default values by going to the league page and selecting the gear icon:

Note: LOL scores are summed over the weekend.
Season Details
We currently support four different seasons: LCS, LEC, LCK, and a combined LCS+LEC.
Waivers
If waivers are enabled for your league, we will lock all free agents at the time of the first scheduled match. We don't process waivers during match play so any waivers that would be processed are moved to the first day after matches are done.
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